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I acknowledge my direct reposting of their copyrighted material, and I hope they and their cadre of lawyers forgive me.
(I should probably add that this website provides me absolutely no financial gain.)
The object of fricket is to get the most points.
Current version: Second Edition
Creation date: October 2002
I. Introduction
Narcissism Clause - A game may be played under any variations of the rules agreed upon by the two teams. Such things as length of game, distance between wickets, and style points can easily be altered to suit the level of play.
II. Equipment
III. Set-Up
Push the wickets vertically into the ground in a long, rectangular shape. Place one pair approximately 15 inches apart (“a disc and a fist”), walk off approximately 40 feet (+/- 13 paces), and poke in the second pair (do your best to make all the angles square). Place the four cups on top of the wickets.
IV. Length of Game
Duration - A game is played to 11, 15, or 21 points. Teams switch sides when one team reaches 6, 8, or 10 points.
Points - Each cup that strikes the ground is worth one (1) point for the opposing team. Each one-handed catch is worth one (1) point from a thrown disc. A split wicket goal is worth two (2) points.
V. Substitutions
No team may substitute another player without game forfeit unless the other team agrees.
VI. Method of Play
The team that throws the initial throw is determined by any mutually agreed upon method (ro-sham-bo, disc flipping, etc.). The teams alternate throws toward the opposing team’s wickets and attempt to earn points by dislodging one or both of the cups or by splitting wickets. If each team consists of two players, then the teammates alternate throwing the disc.
VI. Positioning
The wickets serve as throwing lines for each team, and throws can be made inside or outside of the defending wickets. It is not necessary for the thrower to establish a pivot foot before throwing. Any type of throw is permitted as long as the thrower does not pass in front of the wickets before releasing the disc.
Receiving players are allowed to take any position in anticipation of the throw as long as no receiver’s hand is closer than one disc diameter from each wicket or cup. Receiving players may not touch the disc until after it has passed their defending wickets.
VII. Scoring
Fricket points are earned as follows:
Interesting (but feasible) scenarios:
VIII. Violations
Foot Fault - If a throwing player steps beyond the wickets, the receiving team shall call "foot fault" and no points shall be scored by the thrower. Points earned by the receiving team for a catch are scored. In the event of a contested foot fault, the disc returns to the thrower to be re-thrown. No points are scored by either team for the disputed throw.
Goaltending - The receiving team shall not touch the disc until it has completely crossed their wicket line. If a goaltending call is made by the throwing team, the disc shall be returned to the thrower to be re-thrown. The receiving team shall not take a position that interferes with the throw by the throwing team.
Two-hand Catch - Falling cups must be caught with one hand to earn points. If a receiving player, in an attempt to catch a cup dislodged from a wicket by the disc, contacts the cup with both hands simultaneously, points will not be earned by the receiver. The receiving player may touch the cup with both hands if not done simultaneously. If two receivers touch the cup simultaneously, points will not be earned by the receivers.
Trapping - Falling cups may not be trapped with his or her hand against any portion of his or her body or his or her partner’s body. If a receiving player traps a dislodged cup, no points will be earned. If a cup lands upon any portion of a receiving player’s body (other than an open palm), and remains stationary, the cup shall be counted as not caught, as any attempt to pick up the cup will result in a trap.
Grounding - If the disc touches the ground prior to striking a wicket or passing between the wickets, no points are awarded to the throwing team. If a cup is dislodged and legally caught by the receiving team, that cup will be scored.
Disputes are to be resolved by mutual agreement. If no agreement can be reached between the teams, the disagreement shall be referred to onlookers for a decision. If a consensus cannot be reached by that method, the disc shall be returned to the thrower for a re-throw.
Everything from "Current version:" to here is © 2002 Fricket.org. As retrieved 5 Jul 2010 from http://www.frickets.org/rules/fricket_rules.shtml
There are many elaborate ways to make your wickets. A friend uses 7 foot long poles and stabs them a foot into the ground. Another has permanent foot-long 1" wide PVC buried in his yard. He added self-made bushings at 3", 6", and 9" to hold the poles he uses.
Personally, I use four six foot long Sch.40 1/2" diameter PVC pipes for my wickets. I have a foot-long 1/2" rebar that I hammer into the ground so that only 2-4" inches are still showing. I place the wickets on the rebar.
While not in the rules, it is common practice to have a drink in one hand whilst playing this fine game. Of course, you can only catch the falling cup with one hand, so it's reasonable to make it a rule that a drink must be in the other. The liquid in your cup? Well, that's up to you and your mates.
Enjoy, and have tons of fun.